Cardcar D
EARTH 2

Cardcar D

  • ATK:
  • 800

  • DEF:
  • 400

  • View:
  • 3980




Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
51± 6/ 100
Power Score
Intrinsic 51
Deck 52

Cardcar D — Power Evaluation

Final Score: 51 ± 6 · Confidence: Medium

  • Intrinsic: 50.7 · Deck: 51.9 · Meta: provisional
  • Primary role: Utility

Why it scores here

Cardcar D is a Level 2 Normal-Summon body that, once Normal Summoned, can Tribute itself to draw 2 cards, for a net gain of one card. Its value comes from a clean, repeatable draw rather than from a board or interaction. The 800 ATK and 400 DEF earn nothing; the score rests on the draw conversion, the Normal Summon gate, and the self-restriction on Special Summoning that turn. Presence in 172 decks across 65 archetypes shows the card is playable and broadly used, but per guardrail 3 that frequency is not treated as evidence of intrinsic strength.

Axis scores

Axis Score Evidence
Accessibility 62 Normal-Summonable at Level 2 with no searcher in the text, so it is reliable only when already in hand; 172 decks run it, but no starter or searched stats exist (observed/inferred).
Combo & Conversion 35 Text-only: Tribute plus draw 2 converts one body into two cards with no board left behind; no recorded boards exist to confirm a fuller line (inferred).
Resource Economy 65 Self-Tribute then draw 2 is a net +1 card from a Normal Summon, with no graveyard refuel (verified from text).
Effect & Interaction 5 The card has no negation, removal or hand-trap effect, so it gives the opponent nothing to respond to (verified from text).
Material Utility 40 A generic Level 2 Earth Machine body is usable as Xyz or Synchro material, but no material stats are recorded and the body is not otherwise distinctive (inferred).
Resilience & Flexibility 30 A single one-card hand play that a negate or hand trap removes outright, with no multi-zone or multi-turn redundancy (inferred).
Deck-Building Efficiency 60 Carried at 1 to 3 copies with no garnet or lock beyond the Special Summon restriction on the activation turn; 3-copy inclusion in Royal is recorded as 100% of one archetype sample (observed).

Calculation

Weight profile: Utility / no clear role default weights; no secondary role blended. Intrinsic ≈ 50.7, Deck ≈ 51.9, Meta = provisional. Modifiers: Self-lock on Special Summon (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean one-card-to-two draw conversion from a Normal Summon
  • Playable at Level 2 as a generic Machine body, usable as Xyz or Synchro material
  • Broadly included across 65 archetypes, so the card has many homes

Weaknesses

  • Needs the Normal Summon, which uses the turn's single main-phase summon
  • No interaction, and the effect is lost to a single negate
  • Cannot be Special Summoned and blocks Special Summons on the activation turn
  • No recorded combo or guide evidence to confirm a stronger line

Counters / choke points

  • Negate effects on the Normal Summon or the draw effect
  • Hand traps that remove it from hand before the Normal Summon

Best use

Draw-on-Normal-Summon utility. Decks: Exodia, Chain Burn, Greed. Suggested copies: 2.

Evidence & gaps

  • Verified: Cannot be Special Summoned; Normal Summon is the only way to put it onto the field (card text); Tribute itself to draw 2 cards during Main Phase 1 if Normal Summoned this turn (card text); No Special Summon during the activation turn (card text)
  • Observed: Appears in 172 decks across 65 archetypes, average 1.98 copies (decks_evidence); Exodia is the largest home at 51 decks (29.7%) (decks_evidence); Royal shows 100% inclusion at 3 copies in one archetype sample (usage_statistics)
  • Inferred: Net +1 card per activation, given Tribute as a cost (text-based); Low resilience to a single negate or hand trap (text-based); Usable as Xyz or Synchro material as a generic Level 2 body (text-based)
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no card-level rulings; text states no explicit once-per-turn clause avg_starter_count_when_present is null, so deck resilience is inferred from archetype spread











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